Idea: Procedural "Abandoned Mineshafts"
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Would like to suggest adding abandoned mineshafts to SE2 — underground structures with tunnels, collapsed sections, and old equipment. This would add atmosphere for explorers and give a purpose for scouting. But finding such mineshafts would be challenging: no antenna, darkness inside, and other factors get in the way.
How it could work:
- Procedural generation of mineshafts near ore veins.
- Different types: iron, copper, abandoned bases.
- Loot: containers with resources, broken drills, ship parts.
- Players could explore and "reactivate" the mineshaft for mining.
What do you think? Would this be interesting?
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