Idea: Procedural "Abandoned Mineshafts"

Dariusok shared this feedback 4 hours ago
Not Enough Votes

Would like to suggest adding abandoned mineshafts to SE2 — underground structures with tunnels, collapsed sections, and old equipment. This would add atmosphere for explorers and give a purpose for scouting. But finding such mineshafts would be challenging: no antenna, darkness inside, and other factors get in the way.

How it could work:

  • Procedural generation of mineshafts near ore veins.
  • Different types: iron, copper, abandoned bases.
  • Loot: containers with resources, broken drills, ship parts.
  • Players could explore and "reactivate" the mineshaft for mining.

What do you think? Would this be interesting?

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