Make dynamic resolution scaling optional + Would like better Anti-Aliasing options

CrispyMuffin shared this feedback 21 days ago
Not Enough Votes

i have been trying the game for a few hours today, and one thing that just KEPT standing out to me was the noticeable ghosting caused by FSR, even when at Native AA scaling

i eventually tried turning FSR off and using FXAA, since the ghosting artifacts looked way too ugly to be worth the anti-aliasing it gave.

but for some reason Off and FXAA just made the game look really jagged and low-res. like way more than other games did

it wasnt until i got to the first space station when i noticed my resolution took an absolute nosedive. i assume because i took a performance hit and some dynamic resolution scaling kicked in. it felt like it scaled the way down to 720P.

Since i had FSR off when this happened, i basically got blinded by the pixelation, and couldnt really play while on that station

so, i guess i learned the game has built-in resolution scaling. i was pretty disappointed to see it not even appearing as an option in any of the menus. i hope it will be possible to disable in the future, cause i would much rather be able to see what im doing even at 15fps, than have a blurry mess at 40fps

and while im at it, please give us better Anti-Aliasing options. stuff like MSAA, hell even DLAA. it feels like this game is using an old FSR model thats very prone to ghosting and other ugly artifacts which just feels wrong to look at

i attached a video showing how it looked like. thought it mention this cause i couldnt find anyone else mentioning stuff like this

PC Specs:

RTX 4090

R7 7800x3D

64GB RAM

Replies (2)

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I have basically the same issue. I labeled it as a "5090" issue, because I have a 5090. I made some videos as well. I wonder if it's an issue with the extra 16mb of ram that your 4090 and my 5090 have?


They have responded to my ticket, so you might repost/pile-on over there.

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FSR prior to 4.0 was trash, sad to see no DLSS support in this game. (+1 for DLAA)

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