Overlappinng Blocks leads to game Crash
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I've discovered a bug related to overlapping blocks. If a planning error occurs and holograms partially overlap, both blocks can still be built and occupy the same space. Up to this point, there are no problems other than some visual distortions. However, it eventually becomes apparent that the symmetry is incorrect. If you try to correct the bug and remove the blocks, the game crashes. Depending on how late the bug is discovered, all backups may already contain it, corrupting the entire world.
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