Rubber Seals
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I’d love to see rubber seals in game. Low HP but with an oversized hit box to allow sealing piston doors or other large systems using rotors and pistons when there are gaps in between blocks. And use them underwater or in pressurised environments.
Rubber seals and gaskets are a huge thing in engineering and I’d love to see some rubber products in game.
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I like this feedback
I doubt the game could handle it, and itd probably be a nightmare to code, but we didnt belive they could add planets or water in SE1, and yet. We got both planets and a watermod. So imma upvote this as it could make my Idris door airtight
Nice to have.
- https://www.youtube.com/watch?v=mCjSFenDA70
I doubt the game could handle it, and itd probably be a nightmare to code, but we didnt belive they could add planets or water in SE1, and yet. We got both planets and a watermod. So imma upvote this as it could make my Idris door airtight
Nice to have.
- https://www.youtube.com/watch?v=mCjSFenDA70
Could be tricky but they have systems in SE1 that effectively did the same thing in reverse. We’ll have to see if the consider it!
In SE 1 they had blocks with mismatched hitbox / profiles that resulted in walls or blocks that appeared solid not being seen as airtight or allowing them to overlap slightly (blast doors where often used to hide visual gaps for example because they had mismatching visual and hit box profiles).
The same could be applied in reverse by allowing a rubber seal block to have a slightly oversized profile compared to its hit box. Whether it would be able to match across subgrids is the question but they are likely to have similar issues with the United 25cm grid system and airtightness!
Could be tricky but they have systems in SE1 that effectively did the same thing in reverse. We’ll have to see if the consider it!
In SE 1 they had blocks with mismatched hitbox / profiles that resulted in walls or blocks that appeared solid not being seen as airtight or allowing them to overlap slightly (blast doors where often used to hide visual gaps for example because they had mismatching visual and hit box profiles).
The same could be applied in reverse by allowing a rubber seal block to have a slightly oversized profile compared to its hit box. Whether it would be able to match across subgrids is the question but they are likely to have similar issues with the United 25cm grid system and airtightness!
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