Components should not take up the same inventory space as the material used to make them
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One steel plate takes 35kg of Iron to produce, and weighs 35kg in the inventory. This disincentivizes producing components beforehand or using them to weld with, because it is much more efficient and easier to simply carry large amounts of ore everywhere and either backpack build or produce on site.
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This has a lot of overlap with the "bring back ingots" discussion (something I also agree with). Iron ore as freshly mined does not have 100% iron in it, in real life 70% are common according to Wikipedia.
So somewhere along the line the remaining 30% have to disappear if you want to be realistic. Personally, I think one good solution would be to let the backpack refine some basic ores into ingots and build from those. Penalties compared to using a smelter could be slow refining, high energy consumption for refining and inferior yields from the same amount of ore. Such as "one kg of ore gets you 700g of iron in the smelter but only 500g in the backpack".
For ores other than the basic ones mentioned above, you would always need to use a smelter.
This has a lot of overlap with the "bring back ingots" discussion (something I also agree with). Iron ore as freshly mined does not have 100% iron in it, in real life 70% are common according to Wikipedia.
So somewhere along the line the remaining 30% have to disappear if you want to be realistic. Personally, I think one good solution would be to let the backpack refine some basic ores into ingots and build from those. Penalties compared to using a smelter could be slow refining, high energy consumption for refining and inferior yields from the same amount of ore. Such as "one kg of ore gets you 700g of iron in the smelter but only 500g in the backpack".
For ores other than the basic ones mentioned above, you would always need to use a smelter.
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