some player feedback
Overall, what a great game! I love the visuals and some of the differences between this and SE1.
1. A glitch that others may have commented on: The Hauling- Supply Base contract is stuck. I built the tug and put all the crates in the warehouse and it gave me a pop-up each time saying 'completed', but the progress on the contract is stuck at 15%.
2. I see that the game files are in a new format that's not at all XML. Is there a way to edit the game files yet, or any hints how to decode it? I don't see it in SpaceEditor.
3. Is there a way to play survival without tech progression?
4. I don't see any flight HUD such as artificial horizon or even altitude. This adds a certain challenge to flying, specially since I'm using a speed mod so everything happens so much more quickly!
5. Is there a way to blueprint partial grids in survival?
6. Probably you're working on a toolbar so we can control a grid properly. It is hard to control a ship when you have to open the control panel in flight.
I look forward to future developments! Keep up the great work!
I like this feedback
Possible glitch found:
after using a control seat on the Unknown Signal NOVA35 shipwreck, I'm unable to open containers. The crate on the bridge & the lockers. No highlight appears & it doesn't open on 'F'
When I save & reload game, glitch is gone & it works Ok
Possible glitch found:
after using a control seat on the Unknown Signal NOVA35 shipwreck, I'm unable to open containers. The crate on the bridge & the lockers. No highlight appears & it doesn't open on 'F'
When I save & reload game, glitch is gone & it works Ok
Edit original post: I found that the contract progress stays at 15% until I go back tot he contract terminal & complete it there.
Edit original post: I found that the contract progress stays at 15% until I go back tot he contract terminal & complete it there.
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