Would like more sandbox type play

runlykhel shared this feedback 22 days ago
Not Enough Votes

Finished all the available contracts both sections and am on my second playthrough having just finished all verdure contracts, and like SE1 I really don't care for progression and hope for a toggle like in SE1.

Having over 6000hrs in SE1 I'm probably being spoiled, but I would prefer a sandbox play vs progression

Replies (2)

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Yes, I agree that Space Engineers 2 currently lacks creative tools that were available in the first part of the game during the actual gameplay session. The original version offered significantly more opportunities for creativity, copying, and construction. The feature of teleporting ship blueprints via the F8 key was particularly convenient, allowing for quick movement of structures. Additionally, the flexible creative mode configuration through the Alt+F12 key combination was a major advantage, providing players with extensive customization options.

I really hope that the developers will listen to the gaming community’s feedback and bring back the full functionality of the creative mode directly within the game world in future updates. This would substantially expand creative opportunities during gameplay, make the game much more convenient for players who actively use the creative mode, and also allow for more effective testing of all game functions as a whole.

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After rereading through the large amount of information the developers supplied, I find that my suggestions will be taken care of in the future.

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