Random extra movement after key press

Wilhelm shared this bug 5 months ago
Submitted

Hi, I posted this as a feedback after the initial release and I still see the same issue in VS2. Sometimes at random, the game does not recognize the release of a key, usually with movement. This manifests as added thrust or rotation in the jetpack, or extra movement when walking. I suspect that I also see it when I'm trying to interact with say a container and I hit 'F', because there are some times where I hit F and nothing happens, and <speculation> maybe it thinks I'm holding the F key down instead of clicking? </speculation>.

Examples:

I tap the key to rotate my toon on the jetpack a few degrees, it turns ~90 degrees.

I tap to move forward a step, I walk forward several steps and walk off a cliff

I tap to move sideways and...you get the idea. Behavior is consistent since release to VS2.

Replies (4)

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I still get this bug, specifically random times the game seems to maintain (not as a lag glitch) the key press like it thinks I'm holding the key longer than I am.

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Surprised nobody else is seeing this

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Still an issue, just happens randomly. Lost count of the number of times I tap W to inch a little closer to floating object to weld or grind it, and instead I surge forward ten meters, slam into the object and watch it drift away uncontrollably.

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I wasn't sure if it was me or not... The welding/grinding part happens to me all the time!

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