Random extra movement after key press
Hi, I posted this as a feedback after the initial release and I still see the same issue in VS2. Sometimes at random, the game does not recognize the release of a key, usually with movement. This manifests as added thrust or rotation in the jetpack, or extra movement when walking. I suspect that I also see it when I'm trying to interact with say a container and I hit 'F', because there are some times where I hit F and nothing happens, and <speculation> maybe it thinks I'm holding the F key down instead of clicking? </speculation>.
Examples:
I tap the key to rotate my toon on the jetpack a few degrees, it turns ~90 degrees.
I tap to move forward a step, I walk forward several steps and walk off a cliff
I tap to move sideways and...you get the idea. Behavior is consistent since release to VS2.
I have the same bug
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