Expanded Autodampener Options
In Space Engineers 1, the Autodampener system had a significant limitation: it took full control of the ship’s thrusters whenever it was active. This resulted in the ship automatically counteracting any movement—even when the player intended to drift using inertia. While turning the Autodampener off solved this issue, doing so within a planetary gravity field made most flying vehicles difficult or impossible to control.
For Space Engineers 2, I would love to see a more flexible and modular Autodampener system. Instead of a single on/off toggle, players could choose which axes or directions the Autodampener should stabilize. Examples include:
- Vertical stabilization only (ideal for flight in gravity)
- Horizontal stabilization only
- Full 6-axis dampening (classic mode)
- Custom profiles for fine-tuned maneuvering and fuel efficiency
This would give players more meaningful control over how much assistance they want from the system, enable better fuel management, and allow smoother and more enjoyable piloting both in space and in gravity.
A customizable Autodampener would improve gameplay depth, ship design flexibility, and player satisfaction—without compromising accessibility for new players.
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