Adding 2D management system to show a visualised connection of actions of blocks and logic on grids.

Alex w shared this feedback 10 hours ago
Not Enough Votes

In SE1, it is hard to get an Idea of how blocks interact with each other. With logic like the event controller and the timers, you would have to go through every single timer or logic block and remember what they do or name them precisely to understand them. Having a separate UI like a diagram that you can add or move around icons that represent blocks on a grid and tune them to perform actions and connect them, while being able to see it on a 2d layout, would bring a sense of understanding and ease of life for complex creations like the automation of drones that we have in SE1 so adding a feature like this to SE2 when we get event controller and timer would bring a new light to this kind of creation to not only to old players but to new player as well as providing a friendly system for interaction that can be easy to understand how blocks intercation with eachother.


I think this idea aligns with the mission SE is trying to provide: the need to create, while I might add making it intuitive for all players.


I've attached a picture of a mock example of what this might look like.

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Replies (3)

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2

Bro you have no idea of how much I need this.

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3

Could also implement this to scripting.

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2

This is such a quality of life thing that would be soo good, and mabey add so you can add screenshots as the background so you can visualize where the blocks are.

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