Please Add an Option for SE1s Flight Model, New One Causes Neurological Discomfort!

TheDarkDragon89 shared this feedback 14 hours ago
Not Enough Votes

Hi Keen team,

I’ve been a Space Engineers player since the very beginning, Day 3 of Early Access back in 2013. I’ve supported the game for over a decade, through every experimental system and overhaul, and I’m genuinely excited for Space Engineers 2. You’ve built something that finally delivers what we dreamed of in the early years: a more powerful engine, water, compound blocks, and so much more.

That said, I’m writing with a serious request and concern regarding the new flight model.



The New Flight Model Feels Physically Uncomfortable to Use

I’m not exaggerating when I say the new assisted flight system actually causes me physical discomfort while playing. Because of the added input delay, momentum smoothing, and “cinematic” motion interpolation, there’s a disconnect between mouse movement and ship response. My brain expects immediate motion feedback, the way it’s worked in SE1 for over a decade, but instead, the ship moves fractions of a second later.

This sensory mismatch causes neurological discomfort for me, a form of motion-lag response similar to what some people experience in VR when there’s latency. It’s not just “I don’t like it,” it’s painful and disorienting. I’ve seen others on the forums describe similar experiences of discomfort from the delayed input feel.



The Old Flight Model Was Functional, Not Just Nostalgic

The SE1 model wasn’t just familiar it was mechanically perfect for what made this game special:

1:1 control feedback between input and ship motion

Immediate response for fine maneuvering and ship testing

Consistent gyro behavior that made combat, docking, and mining intuitive

It felt like you were directly interfacing with your machine, a pure engineering experience. That’s part of SE’s DNA.



Please Add a “Classic Flight Model” Option

I completely understand that the new model fits cinematic play and story mode. But for sandbox veterans, it breaks immersion and comfort. All I’m asking for is a toggle or world option — “Classic Flight Physics” or “Legacy Control Response” that restores the SE1 model exactly as it launched with.

If this toggle is reintroduced, everyone wins:

New players keep the smoother story-friendly version.

Longtime engineers keep their precise control and comfort.

No major system conflicts just a selectable input behavior.



I truly love what you’re doing with SE2, and I want to be able to play it long-term. But as it stands, the new flight response makes that very difficult for me and others with similar sensory sensitivity. Please consider reintroducing the SE1 flight model as an option, not as nostalgia, but as accessibility and player choice.

Thank you for reading and for everything you’ve done for this game over the years.

TheDarkDragon89

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