Weird LOD calculation Possibly related to distant grid origin

Yull-Rete shared this bug 7 months ago
Solved

I built a platform on a very long stick off from the starting platform, and then removed the stick leaving the platform behind, far from any other grids. It renders at a low LOD, even when I'm right next to it. The LOD returns to normal if I have a build hologram, or if I place a new grid down, but not if I cut loose a piece that was originally attached to the platform.

cbe2ad756c1a70fcc8f81e389057c5fb

Replies (2)

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Hello Yull-Rete,


This issue should be already fixed on current Game version: 2.0.2.51. Could you please confirm that is the case for you?


Kind Regards,

Bartosz

Keen Software House

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Hello Yull-Rete,


As there has been no activity to this thread in some time, I will close it. If you're still experiencing this issue, please create a new thread.


Kind Regards,

Bartosz

Keen Software House

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