Weird LOD calculation Possibly related to distant grid origin
Solved
I built a platform on a very long stick off from the starting platform, and then removed the stick leaving the platform behind, far from any other grids. It renders at a low LOD, even when I'm right next to it. The LOD returns to normal if I have a build hologram, or if I place a new grid down, but not if I cut loose a piece that was originally attached to the platform.

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I have the same bug
Hello Yull-Rete,
This issue should be already fixed on current Game version: 2.0.2.51. Could you please confirm that is the case for you?
Kind Regards,
Bartosz
Keen Software House
Hello Yull-Rete,
This issue should be already fixed on current Game version: 2.0.2.51. Could you please confirm that is the case for you?
Kind Regards,
Bartosz
Keen Software House
Hello Yull-Rete,
As there has been no activity to this thread in some time, I will close it. If you're still experiencing this issue, please create a new thread.
Kind Regards,
Bartosz
Keen Software House
Hello Yull-Rete,
As there has been no activity to this thread in some time, I will close it. If you're still experiencing this issue, please create a new thread.
Kind Regards,
Bartosz
Keen Software House
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