Suggestion: Orbital System for Space Engineers 2
One major feature I feel is missing from Space Engineers is an orbital system that would allow players to build true space stations. Having orbits would open up completely new gameplay possibilities and make the universe feel much more alive.
A fully realistic simulation with gravity might be too heavy for the engine, but even a simplified system could work well. For example, predefined orbital paths managed through an interface, where altitude and velocity determine energy and fuel consumption. This would create meaningful design choices without overloading the system.
With such a system, players could build stations functioning like satellites or orbital platforms to launch rockets at planets or serve as strategic bases in space. It would add incredible depth to exploration and engineering.
I believe this feature could greatly enhance Space Engineers 2 and make space stations truly meaningful.
I’m not sure if this is the right thread for suggestions—if not, my apologies.
Thanks for reading, and I’d love to hear what others think about this idea!
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