Airtight Panels/Canvas

Joe Biden shared this feedback 20 days ago
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The thought came to me of a sort of thin paneling with a canvas texture (and maybe a metal frame on the edge to make more visual sense as a block) - airtight but no structural strength, useful for "sealing" areas underground or inside asteroids, especially if generated terrain can't complete an airtight seal by itself.

I believe it would also make some amount of sense lore-wise as there are many kinds of rock, regolith, ice, and dust that would be a bad idea to be touching and living next to unprotected.

Replies (2)

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Panels in general would be good to have as they effectively allow for painting single sides of blocks or creating thin barriers that require only 1 block instead of a sheet of detail blocks.


Canvas could probably just be a paint-skin given how little durability panels already have.

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With the current behavior of collision models of blocks, this will be a problem... it is not possible to create an "inner corner" from panels.

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I wouldn't expect it to be needed, we have the 25cm grid and are supposed to be a bunch of engineers, a frame made of 25 or 50 cm blocks could serve as the edge/corner while the panels are used in the flat spots. If Keen wanted to be nice about it they could even add a "panel edge/panel edge inner" that would either have a frame built in to one edge or be a bit shorter along one or more axis to accommodate being placed perpendicular on the edge-frame of another panel while still keeping things lined up with near by full blocks.

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This solution also occurred to me. But it does not solve the problem. The canvas covering the corner of the room will have to be assembled from blocks/panels of the smallest size (0.25 m?), or it cannot be the largest size (2.5 m?), but a smaller size – probably (2.5 - 1x0.25) m and (2.5 - 2x0.25) m. However, this quickly increases the number of building components and complicates the building system...

In addition, this problem also occurs in other building components and structures – floors and ceilings in multi-story buildings, staircases, ladders, and galleries in such buildings, conveyor systems, and many other building elements. Of course, this can be solved by "filling" with small parts, but this significantly increases the number of structural components in the construction.

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Detail blocks are going to make the game like that regardless, but panel-blocks would at least allow for a single larger block to do the job in sections where someone would otherwise just use a sheet of detail blocks.

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