Make Collectors Great Again
In SE1 collectors are mostly naff.
They operate over a small area.
They lack ports making the use of several collectors require more conveyor junctions.
They need gravity, or to be moved very near to an object to enable collection.
With large collectors there are small objects that they do not collect.
If we have gravity generators and Artificial gravity can effect many things, and we have magnetism, and potentially we could have negative pressure wind effects, somehow we could have collectors that operate at range. (+sci-fi tractor beams may be)
In addition to resources, components and scrap, a large collector should be able to collect temporary containers whole, backpacks, bodies, and fragmented debris.
In SE1 I tried using vanilla collectors several times, with the exception of a couple of very niche applications, I generally found them to be a waisted effort, please make them worth using.
I watched Luca's video on an engineer trap using a connector and a collector - great fun.
I watched Luca's video on an engineer trap using a connector and a collector - great fun.
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