key bindings are not customizable

DK shared this feedback 27 hours ago
Not Enough Votes

What gives. I hope you will add key remapping soon. Personally I use the Arrow keys for movement. Left control for down and left Alt for jump. Left shift for select. Inert, home, page up, delete, end and page down for roll/yore and block rotations, or I rebind the Hex pad keys. What have you got against Left handed people. Not allowing key re-mapping is a big over sight. I am sure there are many of use that use a Varity of different key combinations. Finally saved up enough for a rtx4060, kind of disappointed that the game doesn't allow for my fat fingers.

Replies (3)

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Thank You KEEN.SWH for your Resent "community-spotlight" of, "Space-Editor" It will do until you implement key re-mapping in game. Oh I can change my model's colour too. Sure every update or a steam file validate will break it, that's fine.

https://2.spaceengineersgame.com/community-spotlight-space-editor/

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You don't appreciate the genius of the creators of the game at all!

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wow that's an open-ended explosive comment, Semtex. Not sure how you came to that assumption. Thankyou for your feed back. Sounds like you enjoyed the Scrapyard scenario by Splitsie. I did too. Grabby hands would be a fun add-on to current game play.

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See SE1. You've got more options for adjusting the camera controls for making videos than for manipulating the blocks. ;)

And God protect you if you use a keyboard other than the English/US keyboard. To invent such nonsense takes a genial specimen.

Meanwhile Czech keyboard itself is non-standard - it uses at least 16 "special" characters with accents (more than thirty, to be precise, counting both upper and lower case letters Áá Čč Ďď Éé Ěě Íí Ľľ Ňň Óó Řř Šš Ťť Úú Ůů Žž Ýý) On the Czech keyboard, most lowercase "special" letters are by default placed in place of numerals in the top row of the keyboard.

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