Show us Production Chain or bring back Ingots
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I'm a believer of "let them cook", but I need to see ingredients in this case.
Manufacturing friction is much of what makes this game interesting, so anything that reduces that friction or makes the game simpler will not set well with dedicated fans.
I don't want the game dumbed down just because it's easier. Base building and layout is heavy influenced by the requirements of these systems. Figuring out production speeds problems and debottlenecking is part of the engineering.
If Keen is such a believer in this method, then show us something to better understand or provide additional feedback, but with the current amount of knowledge, I can't support this.
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