Crashing at high speed seems to make crash physics nonfunctional afterwards

Nathan Gaultney shared this bug 5 months ago
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I've tried this two times. I believe I was going over 200 meters per second both times. After the first crash I am unable to make crash physics work, either ship to ship crash physics or ship to asteroid however the debug gun does still damage blocks. Reloading the save fixes this bug.

Replies (1)

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Hello Nathan Gaultney,


This issue was fixed in one of our previous updates. Could you please confirm that is the case for you?


Kind Regards,

Bartosz

Keen Software House

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