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Suggestion: A terrain manipulation tool for vehicles, to make smooth roads
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In Space Engineers 1, the drill makes uneven terrain, which is horrible to drive on. The terrain manipulation tool is a hand tool, and requires servers to allow this.
For Space Engineers 2, it would be great if this became a tool for vehicles, so we could make bulldozer, to make smooth roads to drive on. For survival, the tool could require material like gravel, to fill inn potholes.
Example of this, could be the paving tool from Astrooner.
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I like this feedback
https://youtu.be/Rh2Ugv-k5EY
Example of how the ASTRONEER paving tool works
Of course, the exact same implementation is NOT for SE2. But the idea of having more control over terrain - especially to flatten it - is a nice one, and Astroneer is at least an example of it being implemented. Being able to fill the potholes at your base would be very nice! I've fallen into them plenty while playing on Pertam...
https://youtu.be/Rh2Ugv-k5EY
Example of how the ASTRONEER paving tool works
Of course, the exact same implementation is NOT for SE2. But the idea of having more control over terrain - especially to flatten it - is a nice one, and Astroneer is at least an example of it being implemented. Being able to fill the potholes at your base would be very nice! I've fallen into them plenty while playing on Pertam...
A special flat drill block which smooths out terrain and leaves a dirt road texture would be awesome. Specially on these new planets. Making hairpins to get up steep mountains. As I see now wheeled vehicles are useless in SE2 on both planets released so far... unless we can make roads.
A special flat drill block which smooths out terrain and leaves a dirt road texture would be awesome. Specially on these new planets. Making hairpins to get up steep mountains. As I see now wheeled vehicles are useless in SE2 on both planets released so far... unless we can make roads.
I second this idea! Now that we have wheels and the ability to make rovers, we need flatter terrain to drive on! I would love to have a tool that can flatten, smoothen, or even move voxels from one area to another. Like I think you should have to have voxels in the tools reserves, as you flatten/smooth out the terrain, it will either fill up the tool with voxels or remove from your reserves depending on what the terrain needs to smoothen out. Having both hand and vehicle tools would be great to have as well! I like the other comment someone else made in regards to building bulldozers for the purpose of smoothening out the roads!
I second this idea! Now that we have wheels and the ability to make rovers, we need flatter terrain to drive on! I would love to have a tool that can flatten, smoothen, or even move voxels from one area to another. Like I think you should have to have voxels in the tools reserves, as you flatten/smooth out the terrain, it will either fill up the tool with voxels or remove from your reserves depending on what the terrain needs to smoothen out. Having both hand and vehicle tools would be great to have as well! I like the other comment someone else made in regards to building bulldozers for the purpose of smoothening out the roads!
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