Collision Damage disabled after initial collision.
Submitted
Came across this strange bug that causes all grids to become immune to collision damage after the first time any grid is damaged from a collision. Closing and reloading the game resets the collision damage but then again after the first time any grid suffers collision damage all grids are immune to collision damage again. Grids can still be damaged with the debug tool before and after the collision damage occurs.
Access denied
I should have done a little more investigating. I did determine that initial grid to voxel collision damage does not disable further collision damage. Tested by crashing into asteroid and was able to take collision damage three times. I then crashed into a grid and took collision damage once. After that collision all grids became immune to collision damage.
Summary:
Grid to voxel damage = No immunity to collision damage.
Debug tool to grid damage = No immunity to collision damage.
Grid to grid damage = Bugged immunity to collision damage.
I should have done a little more investigating. I did determine that initial grid to voxel collision damage does not disable further collision damage. Tested by crashing into asteroid and was able to take collision damage three times. I then crashed into a grid and took collision damage once. After that collision all grids became immune to collision damage.
Summary:
Grid to voxel damage = No immunity to collision damage.
Debug tool to grid damage = No immunity to collision damage.
Grid to grid damage = Bugged immunity to collision damage.
Replies have been locked on this page!