Optional Sub-Grid Synchronizing

Tyler P. shared this feedback 26 days ago
Not Enough Votes

Sub grids are great; but, some builds would benefit from having their grids synchronized (aka not plagued by clang.) If there was a way for the Player, to assign synchronization and a grid hierarchy, for sub grids; such that, the physics engine calculates child grid positions, orientations, etc., as a function of their parent's and a relative value. Things like pistons, hinges, rotors would have more consistent motions.


having this as a option, would also allow players, to still be able to have grids wobble.

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