Problem with fast self-rotation that can't be stopped

laige55 shared this bug 17 days ago
Submitted

The problem that large moving grids will rotate rapidly on their own and cannot be stopped after a high-speed collision (>900km/s) is reproduced with a very high probability using the preset map Red Ship.67fd9aec4438c48dd6a915d5b30ab898

Replies (5)

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Slowly decelerates to a stop after saving and re-entering

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Link to non-stop rotating video recording https://www.bilibili.com/video/BV1YVPye2Ey7

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When a gyroscope is actively in use (applying torque) and is then removed from the grid, the ship exhibits an unexpected phantom response in the opposite direction. Same as https://support.keenswh.com/spaceengineers2/pc/topic/45976-gyro-destruction-with-rotation-input

and https://support.keenswh.com/spaceengineers2/pc/topic/45587-perpetual-motion-machine?

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Looks like the same bug, thanks for adding it!

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Here's a newly recorded video of the full bug reproduction https://www.bilibili.com/video/BV1WBP2eMELn

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Demo video of returning to normal after re-reading the archive https://www.bilibili.com/video/BV1WBP2eME6h

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