Problem with fast self-rotation that can't be stopped
Submitted
The problem that large moving grids will rotate rapidly on their own and cannot be stopped after a high-speed collision (>900km/s) is reproduced with a very high probability using the preset map Red Ship.
Slowly decelerates to a stop after saving and re-entering
Slowly decelerates to a stop after saving and re-entering
Link to non-stop rotating video recording https://www.bilibili.com/video/BV1YVPye2Ey7
Link to non-stop rotating video recording https://www.bilibili.com/video/BV1YVPye2Ey7
When a gyroscope is actively in use (applying torque) and is then removed from the grid, the ship exhibits an unexpected phantom response in the opposite direction. Same as https://support.keenswh.com/spaceengineers2/pc/topic/45976-gyro-destruction-with-rotation-input
and https://support.keenswh.com/spaceengineers2/pc/topic/45587-perpetual-motion-machine?
When a gyroscope is actively in use (applying torque) and is then removed from the grid, the ship exhibits an unexpected phantom response in the opposite direction. Same as https://support.keenswh.com/spaceengineers2/pc/topic/45976-gyro-destruction-with-rotation-input
and https://support.keenswh.com/spaceengineers2/pc/topic/45587-perpetual-motion-machine?
Here's a newly recorded video of the full bug reproduction https://www.bilibili.com/video/BV1WBP2eMELn
Here's a newly recorded video of the full bug reproduction https://www.bilibili.com/video/BV1WBP2eMELn
Demo video of returning to normal after re-reading the archive https://www.bilibili.com/video/BV1WBP2eME6h
Demo video of returning to normal after re-reading the archive https://www.bilibili.com/video/BV1WBP2eME6h
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