LIghtning charged capacitors - harness the energy of nature

Deon Beauchamp shared this feedback 21 days ago
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As an alternative to just seeing lightning as a destructive force, these capacitors will make use of natures available energy and be used to create a store of power.


The power in the capacitors is stabilized by the use of a greenish mystery liquid that has oxygen bubbling through it contained in a large glass vessel. The block will then operate as stable power source.

This could prove to be an invaluable system where conditions are harsh, where planetary atmospheres have extreme weather, and conditions would prohibit the use of wind turbines and solar panels. The capacitors could also be used to collect power from charged gaseous nebular.

Remember to construct a lightning rod to attract in as much lightning as possible. Place a lightning rod high on a tower or hill, or both to get best results when on a planet, short lightning rods can be used across your ship when collecting energy in space from the nebular.


In the end this could be your only choice in such environments to power a medical station to revive a dead engineer.

Replies (2)

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I'd support lightning rods transferring energy to a grid, and I'd support capacitors - but realistic ones with two plates and limited power storage and high power output - not "mystery liquid" and a stable power source (that's what batteries are for).

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The green liquid vessel is a sort of transformer, this is more retro-futuristic transformer/resistor.

It could be that this is a three block system with lightning rod, capacitor and transformer.

If you need high capacity short life then skip the green vessel.

The set up could be used to charge a battery, going direct might make things go bang.

As for capacitance shape, I like the ideas that Tesla was experimenting with and the Electro-Polygon generator of Arkadev-Marx in Istra.

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I found some pictures for the capacitor and the transformer/resistor

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and

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This part of the refinery could be reused to make the transformer/resister, just fill it with glowing green liquid and bubbles.

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With different types of planets comes (Hopefully) different challenges. This could definitely in some form play into varied game experience!


say a planet like mars with lots of static buildup in sandstorms. A specially designed rod to withstand the tear of the particles would in my mind be a more viable solution than wind or solar. Especially if a system of degradation is ever implemented. - Adapt to the environment!

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