Recreate all 33x SE1 armor blocks with only 19 "Elemental" blocks
Context
In SE2, >25cm blocks don't need to exclusively occupy the whole cubic volume they sit in. This new system isn't yet being exploited to its full potential for both new shape creation and old shape recreation.
Opportunity
It'd be possible to recreate all 33 armor block shapes from SE1 (plus 100s more) using a combination of only 19 elemental blocks in SE2 (see attached). These blocks do not wholly crossover with the 14 armor shapes (and 3-4 additional decor shapes) we currently get to use.
Some tl;dr notes:
- With the 14 current blocks, it is possible to recreate 3 more large armor blocks from the SE1 set (7 more for small armor blocks, combined with decor pieces), but another 12-16 classic blocks remain impossible at this time.
- Technically, more large-grid blocks can be made using small-grid blocks, but PCU is still a consideration - it feels a "waste" to spend up to 125 PCU to recreate one large SE1 armor block (2-8 PCU would be much more acceptable).
- If attempting to recreate SE1 large grid half blocks in SE2 using small grid blocks, the 1:5 height/width/depth ratio creates the need to awkwardly combine a patchwork of décor and small armor together. This looks messy.
- The current system has one block that effectively gets used twice. Once as a light armor block ("half slope corner") and once as a décor block ("corner").
Proposal
I propose that Keen retire the concept of the separate, tiny "decor" blocks (people seem to be struggling to find them in the menu anyway) and implement instead, as a minimum, 19 "elemental" armor blocks at both scales and both weights (so 19*4=76 total). This will ultimately reduce the amount of future block "bloat", which makes hotbar management impractical. It will also allow the creation of 100's of entirely new shapes at the 2.5m and 0.5m scales: the two ergonomic scales that Keen have championed for use.
Caveats
- 19x blocks should be the minimum - there's still value in having many frequent-use blocks with PCU=1, even if they're not technically elemental - e.g. the classic 2.5m cube, the 2.5x1.25m half block etc.
- (Rounded blocks not included for consideration here)
Agh, I can't delete or edit this ticket, but I'd like to suggest something simpler.
Problems to Solve
The issues I'm having are:
Proposed Solution
Agh, I can't delete or edit this ticket, but I'd like to suggest something simpler.
Problems to Solve
The issues I'm having are:
Proposed Solution
Personally I love the new decor blocks and have had absolutely no issue finding them (hint the decor blocks are listed as decor blocks).
If you look at the 2x1 slope blocks you will see that the essence of what you suggested is already implemented, I've not checked every permutation but it looks that you can already make most everything.
Personally I love the new decor blocks and have had absolutely no issue finding them (hint the decor blocks are listed as decor blocks).
If you look at the 2x1 slope blocks you will see that the essence of what you suggested is already implemented, I've not checked every permutation but it looks that you can already make most everything.
Very well thought out and your diagram is beautifully done. +1
Very well thought out and your diagram is beautifully done. +1
Update: I can't delete this suggestion but I would like to withdraw it and submit this one instead:
https://support.keenswh.com/spaceengineers2/pc/topic/45896-add-medium-size-armor-blocks-1-25m-to-reduce-pcu-count-and-hotbar-bloat
Update: I can't delete this suggestion but I would like to withdraw it and submit this one instead:
https://support.keenswh.com/spaceengineers2/pc/topic/45896-add-medium-size-armor-blocks-1-25m-to-reduce-pcu-count-and-hotbar-bloat
you incorrectly marked one of the large and small blocks as "impossible". As for practical I would have to know what you mean by that as I'd argue that 2 blocks is fairly practical.
you incorrectly marked one of the large and small blocks as "impossible". As for practical I would have to know what you mean by that as I'd argue that 2 blocks is fairly practical.
all sizes should have the same shapes and be in the same category, i came from stormworks which has a .25m grid so no way i want to build with the massive .5m system for small to medium vehicles.
all sizes should have the same shapes and be in the same category, i came from stormworks which has a .25m grid so no way i want to build with the massive .5m system for small to medium vehicles.
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