Need Invert Mouse Y-Axis in Space Engineers 2
In Progress
There is no options to change Mouse Y-Axis. This makes the game unplayable for me. Please Fix ASAP.
There is no options to change Mouse Y-Axis. This makes the game unplayable for me. Please Fix ASAP.
@Chris Waller Agreed. I find it fundamentally impossible to believe literally nobody at Keen plays with an inverted mouse. I also want to know how something like being able to actually control the character is not considered at the very least "hotfix" important.
@Keen Many of us could not care less if the game crashes because we can't play it without an inverted mouse to begin with.
@Chris Waller Agreed. I find it fundamentally impossible to believe literally nobody at Keen plays with an inverted mouse. I also want to know how something like being able to actually control the character is not considered at the very least "hotfix" important.
@Keen Many of us could not care less if the game crashes because we can't play it without an inverted mouse to begin with.
Game is completely unplayable without Invert-Mouse-Y
Game is completely unplayable without Invert-Mouse-Y
Having played games for at least 35 years with an inverted mouse, I just can't play without this option. I would be happy if there was a config file I could edit until the UI is ready. Until this I genuinely can't play without getting frustrated and don't want this to be my impression of the game. Thank you
Having played games for at least 35 years with an inverted mouse, I just can't play without this option. I would be happy if there was a config file I could edit until the UI is ready. Until this I genuinely can't play without getting frustrated and don't want this to be my impression of the game. Thank you
also a long-time gamer in the inverted control model. Probably my biggest "make or break" for enjoying a new title.
also a long-time gamer in the inverted control model. Probably my biggest "make or break" for enjoying a new title.
I will not re-buy this game until I can invert my mouse. Period.
I will not re-buy this game until I can invert my mouse. Period.
Surely its coming. Us inverted nerds are many. They won't leave us hanging for long. Right Keen?
Keeeeeeen
Surely its coming. Us inverted nerds are many. They won't leave us hanging for long. Right Keen?
Keeeeeeen
This is required; how did it get overlooked as an alpha feature?
This is required; how did it get overlooked as an alpha feature?
It should be a relatively easy fix, we need it ASAP Keen.
Even just allowing game config file to be editable and put out a guide on how to invert would be awesome
I love Space Engineers and want to love SE2 but its literally unplayable for me
It should be a relatively easy fix, we need it ASAP Keen.
Even just allowing game config file to be editable and put out a guide on how to invert would be awesome
I love Space Engineers and want to love SE2 but its literally unplayable for me
Got a reply from them from a ticket I submitted about it. Not sure why they won't just say this here though. I emphasized the important bit.
"We completely understand how important having proper control over your character is, and we apologize for the inconvenience. While the option to invert the mouse Y-axis is not currently available in Space Engineers 2, we are actively working on refining and improving the controls. This feature is definitely something we are planning to add in the future."
I guess now we wait... and wait... I'm still not going to re-buy until I see it though.
Got a reply from them from a ticket I submitted about it. Not sure why they won't just say this here though. I emphasized the important bit.
"We completely understand how important having proper control over your character is, and we apologize for the inconvenience. While the option to invert the mouse Y-axis is not currently available in Space Engineers 2, we are actively working on refining and improving the controls. This feature is definitely something we are planning to add in the future."
I guess now we wait... and wait... I'm still not going to re-buy until I see it though.
I'm not sure that "planning to add in the future" is an acceptable response. I know this is early access, I know a lot of features aren't working. But this is so fundamental to me and many others that surely it should be part of the minimal viable release.
Such a shame as I want to support Keen and have all of SE1 dlc for that reason, but I simply can't play SE2.
I'm not sure that "planning to add in the future" is an acceptable response. I know this is early access, I know a lot of features aren't working. But this is so fundamental to me and many others that surely it should be part of the minimal viable release.
Such a shame as I want to support Keen and have all of SE1 dlc for that reason, but I simply can't play SE2.
'In the future' isn't good enough - this should have been a basic feature from the start,
I suggest people just refund this game as 'not fit for purpose' for now.
And for anyone suggesting live with it - no I am not going to screw up my reactions in EVERY other game just because Keen are too lazy/thoughtless.
'In the future' isn't good enough - this should have been a basic feature from the start,
I suggest people just refund this game as 'not fit for purpose' for now.
And for anyone suggesting live with it - no I am not going to screw up my reactions in EVERY other game just because Keen are too lazy/thoughtless.
I tried to force myself to play even though there was no inverted mouse y-axis, ye know, to admire the graphics. But I ended up admiring only the floor and the ceiling! I really liked the game otherwise, but it's exhausting for me to try to play with non-inverted y-axis... 😅 please, add this option asap, I really want to try and build things and pilot and such.
I tried to force myself to play even though there was no inverted mouse y-axis, ye know, to admire the graphics. But I ended up admiring only the floor and the ceiling! I really liked the game otherwise, but it's exhausting for me to try to play with non-inverted y-axis... 😅 please, add this option asap, I really want to try and build things and pilot and such.
While the option to invert the mouse Y-axis is not currently available in Space Engineers 2, we are actively working on refining and improving the controls. This feature is definitely something we are planning to add in the future.
While the option to invert the mouse Y-axis is not currently available in Space Engineers 2, we are actively working on refining and improving the controls. This feature is definitely something we are planning to add in the future.
I read the hotfix: "Keyboard and mouse controls are not customizable yet, but they will be!"
Just to be clear, i don't think the issue is well understood here. We are not asking to customise the whole UI and key binding here.
We just just need a check box that say " Invert Y Axis" in the menu for now. We know the rest will be developed latter. I'm not worried about that.
I can't enjoy the game right now as it is and try to re-wire my brain.
Part of the fun of the early acces is to witness the developement steps every day / every week and test new stuff and compare and the before and after. Can't do that... I tried ...
I can't believe there is no staff on the Keen team that play games inverted camera.
it's like telling a left-handed person to write/draw with is right hand.... and try to test this cool new pencil while you're at it.
I repeat just to be sure the message I try to convey is clear: We just just need a check box that say " Invert Y Axis" in the menu for now.
The game look great, been a SE1 player don't know for how long, before planets, 3000 hours +
Hope I can enjoy SE2 soon, keep on with the good work,
Thanks
I read the hotfix: "Keyboard and mouse controls are not customizable yet, but they will be!"
Just to be clear, i don't think the issue is well understood here. We are not asking to customise the whole UI and key binding here.
We just just need a check box that say " Invert Y Axis" in the menu for now. We know the rest will be developed latter. I'm not worried about that.
I can't enjoy the game right now as it is and try to re-wire my brain.
Part of the fun of the early acces is to witness the developement steps every day / every week and test new stuff and compare and the before and after. Can't do that... I tried ...
I can't believe there is no staff on the Keen team that play games inverted camera.
it's like telling a left-handed person to write/draw with is right hand.... and try to test this cool new pencil while you're at it.
I repeat just to be sure the message I try to convey is clear: We just just need a check box that say " Invert Y Axis" in the menu for now.
The game look great, been a SE1 player don't know for how long, before planets, 3000 hours +
Hope I can enjoy SE2 soon, keep on with the good work,
Thanks
@Tristan Sullivan if you are a regular gamer with subconscious reactions developed over many years/decades, then when you move the mouse, you instinctively correct it. When that corrective movement is in the opposite direction, then instead of correcting it you make it worse. A classic case of positive feedback in a control system.
What is worse, is if we tried to brute force our way through it and live with it, then slowly our brains get into a situation of not really knowing which way to instinctively correct which then screws up our reactions in all games. For those who are just bad at all mouse control games then I get it if this makes no sense, but for those who are quick reacting and precise and have people depending on that precision - it is utterly game breaking and harmful to even attempt to play it. It can induce feeling of nausea as well in some people because what you do doesn't correlate with what you see.
So for those used to inverted Y - this is utterly game breaking. Arguably worse then if the game just crashed on start. Its a show stopper. Major game breaking deficiency. Worse is that Keen evidently neither understand nor care much about this as they would never have shipped even an alpha without it if any of them had the slightest idea of how impactful and damaging this is.
In terms of fix - I do not care if they don't put it in the UI yet and just stick it in a config file. Until there is some means to apply this setting, this game is a waste of money (tempted to refund as unplayable, utterly broken etc until they fix this) and early access is no excuse whatsoever. Saying 'soon' is not good enough.
@Tristan Sullivan if you are a regular gamer with subconscious reactions developed over many years/decades, then when you move the mouse, you instinctively correct it. When that corrective movement is in the opposite direction, then instead of correcting it you make it worse. A classic case of positive feedback in a control system.
What is worse, is if we tried to brute force our way through it and live with it, then slowly our brains get into a situation of not really knowing which way to instinctively correct which then screws up our reactions in all games. For those who are just bad at all mouse control games then I get it if this makes no sense, but for those who are quick reacting and precise and have people depending on that precision - it is utterly game breaking and harmful to even attempt to play it. It can induce feeling of nausea as well in some people because what you do doesn't correlate with what you see.
So for those used to inverted Y - this is utterly game breaking. Arguably worse then if the game just crashed on start. Its a show stopper. Major game breaking deficiency. Worse is that Keen evidently neither understand nor care much about this as they would never have shipped even an alpha without it if any of them had the slightest idea of how impactful and damaging this is.
In terms of fix - I do not care if they don't put it in the UI yet and just stick it in a config file. Until there is some means to apply this setting, this game is a waste of money (tempted to refund as unplayable, utterly broken etc until they fix this) and early access is no excuse whatsoever. Saying 'soon' is not good enough.
Just for info. The need for an inverted mouse appeared, mostly, among flight simulator enthusiasts where pushing forward (mouse up) on the control yoke yielded a nose-down flight attitude and vice versa as per normal aircraft control. People who were not into Flight Sims regarded this as strange and used the mouse-up nose up norms of computer mouse control.
Once muscle memory is used to either method, switching to the other becomes an uncontrollable comedy of high amplitude sky-foot-sky-foot control overshoots. For many, including me, it makes the game completely unusable because movement is blighted by the war between the eye-brain and arm. As someone who is ambidextrous with the mouse and uses different style keyboards, it's quite interesting how impossible a, seemingly, trivial thing like this is to overcome.
Just for info. The need for an inverted mouse appeared, mostly, among flight simulator enthusiasts where pushing forward (mouse up) on the control yoke yielded a nose-down flight attitude and vice versa as per normal aircraft control. People who were not into Flight Sims regarded this as strange and used the mouse-up nose up norms of computer mouse control.
Once muscle memory is used to either method, switching to the other becomes an uncontrollable comedy of high amplitude sky-foot-sky-foot control overshoots. For many, including me, it makes the game completely unusable because movement is blighted by the war between the eye-brain and arm. As someone who is ambidextrous with the mouse and uses different style keyboards, it's quite interesting how impossible a, seemingly, trivial thing like this is to overcome.
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