[New Feature] Gears & Things
Back in 18 Sep, 2014 MechanizedIT posted what was definitely a real interesting mod called:
Mech's Mods: Gears & Things
- https://steamcommunity.com/sharedfiles/filedetails/?id=315432320
This mod Contained tons of cool concepts that might be more realistic now with vrage 3:
Looking at what was included was:
Gears
Rack
Rail
Hinge (before we got the hinge)
Spindle Assembly
Tank Tracks
With tons of planned features that unfortunately never came to fruition:
Bevel Gear
Worm Gear
Shaft
U-Joint
Ball Joint
Sprocket
Chain
Crawler Tracks
Threaded Shaft & Tapped Block (nuts & Bolts)
Curved Rack
Curved Rail
Pintle Hitch
Rotor Part Gears
Wheel Part Gears
This feedback post is mainly to highlight that there is a ton of features that would benefit the game by including some items from Mech's Mods: Gears & Things in SE2 that a simple piston, rotor and hinge just cant do as well in large scale
In SE1 motors are used as pivots, do you see a need for an unpowered pivot(no motor) or axles that could work as a pivot for multiple joints?
In SE1 motors are used as pivots, do you see a need for an unpowered pivot(no motor) or axles that could work as a pivot for multiple joints?
I can see some gameplay enhancements if gears (especially of smaller size) were added to the game:
1. Large unpowered doors.
2. Water wheel.
3. More complicated mechs, ground systems.
4. Unpowered moving furniture (especially if 25cm parts were implemented.)
I can see some gameplay enhancements if gears (especially of smaller size) were added to the game:
1. Large unpowered doors.
2. Water wheel.
3. More complicated mechs, ground systems.
4. Unpowered moving furniture (especially if 25cm parts were implemented.)
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