Thruster override on a grid cut from another grid causing drift to side, maybe new grids as well

Jonathan Tucker shared this bug 21 days ago
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Found this by accident, did more testing a bunch of different ways, couldn't solve it.

After making a pillar away from a grid and making a simple "Missile" with one ion thruster, a button, and sometimes a gyroscope sometimes not, I would delete the pillar, making the missile a new grid. After using the button to have the thruster have 1% override, the missile would move in the direction of the missile but also drift to a side. Tried multiple different things including: Making sure the number of buttons was even on all sides. Starting over with a new grid. Exiting and reloading the world. Using a cockpit to create the override, new grid and cut grid. Having a missile with thrusters on all sides except the opposite side from the "Main" drive that got overridden

Some things I did that did not result in drift: Having two "Missiles" with cockpits connected by a block, put override on both missile's thrusters at the same time using the cockpit, then getting out of the cockpit and deleting the connecting block. Using the thrusters normally on a ship with thrusters on all sides with no dampeners, then getting out and checking.

Unsure why exactly this is happening and/or if it's just my pc.

Pictures will be in the comments as I'm hitting a limit of how many pictures I can put in the description before it goes over the size limit. I have more, but as it takes forever for the comments to post, I'll add more photos if asked

Replies (4)

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Hello Jonathan Tucker,


I could not reproduce this issue. Does this occurs when the Grid you're cutting from is heavier blocks? Have you made sure that the Grid is stationary before cutting out the missile?

Please try using a Grid made of Heavy Armor blocks to see if the sideways movement persists.

Additionally, could you please provide a video recording of your issue?


Kind Regards,

Bartosz

Keen Software House

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I only tested it with light armor, and the missile was never heavier/larger than the stationary grid. I had made sure that the other grid was stationary, to the point of putting thrusters on that grid to make sure that it wasn’t moving beforehand. I will try with heavy armor next, first I should probably try the test again to see if the problem still persists

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I tested it again and still had the problem; however, I couldn't track down which things I did caused it. Sometimes it would not happen, sometimes it would, usually if i cut the two grids apart before adding the thruster. I also tried it with 2.5m blocks and had a same/similar result. When I tried it with 0.5 armor blocks the thruster hit exactly where it was supposed to. I hopefully will have a video for you within 24-48 hours

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My video software isn’t working at the moment sadly

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