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Automatic Doors

Raptor2213 shared this feedback 8 months ago
Not Enough Votes

The biggest QoL improvement I use in SE1 is automatic doors. It's bad enough to have to click a door, then turn around and click it again, but it's even worse to click a door panel, then turn around and have to click a panel that's on the opposite side. It's unintuitive. Having automatic doors - perhaps as an upgrade to basic ones would be a nice QoL improvement for SE2.

Replies (6)

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Could the door only be automatic if the pressure levels are the same each side of the door?

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Would be a good idea too. Mostly, I'm just tired of having to open and close every single door myself.

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I think it could be done in a way that you use sensor. More engineering with such solution.

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thats what sensors are for... when they show up, u make your own auto door! just walk thru it atm since they do nothing in this current state

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I tried to do that once, in SE1. Couldn't make heads or tails of sensors. Eventually said "screw it" and downloaded a script.

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As blocks can be made multi-functional now, sensors could be part of the door.

I have heard no word on whether sensors can detect pressure levels yet.

Would the door require 3 sensors and several logic gates, 2 sensors for pressure detection and 1 for character detection?

Doors will have to keep water back as well as keeping air in.

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Sensors are already a thing. On detect open, on stop detecting close, though additional features to detect things like air and water would be cool.

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Sensors, as they were in SE1, are an incomprehensible mess.

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...They really aren't, I had door-sensors figured out about 10 min after I realized how tedious having multiple doors in a base was in the first server I played. You can toggle the ability to see a sensor's detection area in the terminal to help set where you want it to detect, and setting actions to open and close a door isn't that hard.

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No, they really are. I tried multiple times to find any use or way to use a sensor, and never got a single one to do anything whatsoever.

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...So you slapped one down, probably either tied it to the wrong door or incorrectly set the detection/area, removed and replaced it with the exact same settings a few times when it didn't work, and gave up?... I'm sure there are tutorials beyond count to help with setup, but if you really want me to I can give you a hand with that.

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A sensor that can detect pressure and chemistry is a must on doors.

What would the logic be?

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