Keyboard remapping option much needed in SE2

Jason Height shared this bug 2 months ago
In Progress

Keyboard remapping option much needed in SE2

Replies (2)

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I too require this, Being VERY left handed, to use a custom key setup for me is imperative, right now the game is virtually unplayable since my required setup is impossible (I use the mouse left-handed and I prefer everything key related set around the hex pad and all the keys around it. The WASD cluster is completely useless to me), and considering it's a game in early access which means it is trying to appeal to players before it is even finished, you would think such a thing as porting the keyboard and mouse setup functions from SE1 would have been a fairly simple implementation. That to me is a missed opportunity, even small developers with only one or two people (Star Trucker as an example) realised that left-handed operation was much needed and implemented it very quickly. And maybe SE2 is a much more complex simulation/game than Star Trucker, but the implementation has already been done in SE1, to give people at least a functional option early in development would have been better than nothing, it could then be refined and changed later if required as time permitted.

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Hi Keen Team!

Just to let you know a left handed player told me he would like to have at least the arrow keys to control the character and ship ready to bind first, that would be the most important for him.

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