Contract objectives should be visible immediately

muxauy shared this feedback 4 hours ago
Not Enough Votes

Lots of the current contracts start with a single "travel to marker" objective and only reveal the actual contract objectives (blocks to build, resources to deliver, etc) once you arrive at location. This makes sense only if the overriding goal is to waste time and force the player to travel back and forth without any way to prepare in advance for the contract objectives.

Contracts should clearly list their actual objectives immediately upon accepting them, or possibly even better, should be listed in the contract details even before accepting.

Replies (1)

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1

Yeah, this current model basically says "You're going to be wasting time flying around" or "Better bring the mothership".

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1

Especially with deliverables that require assemblers or refineries, most people in early game aren't going to have those on a ship so will potentially need to travel to a homebase to produce the quantities.

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