Forward/Backward Dampeners not working (Reproduceable)
Hey Keen,
The Bug is essentially that the forward/backward dampeners dont react to the current velocity.
This Bug only appears after I enable an event, which sets a thrustoverride periodicly to 1 and then back to 0.01. For the exact events, please refer to the following Workshop-Ship.
Important to note: This bug fixes itself after a save-file restart!
I have a Video and the Ship from the Workshop attached.
To reproduce watch the video and workshop-ship provided.
Ship on workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3821603233
Timestamps:
-> 0:10 : Checking if dampeners work (success)
-> 0:12 : Removing "Event Cruise Upkeep" from "Event Cruise Control"
-> 0:36 : Flying with Crusecontrol + Stopping
-> 0:43 : Checking if dampeners work (success)
-> 0:54 : Adding "Event Cruise Upkeep" to "Event Cruise Control"
-> 1:18 : Flying with Cruse Control + Cruse Upkeep + (manual) Stopping
-> 1:35 : Checking if dampeners work (failure)
-> 2:17 : Flying back to base while checking if override greater 0.
-> 2:40 : Restarting save-file
-> END : Checking if dampeners work (success)
I have the same bug
Just noticed, i can even turn of the ship and it still flys upwards against gravity :D
If i turn of the dampeners gravity has an effect, if i reenable them gravity doesnt have an affect but stays at altered speed.
Just noticed, i can even turn of the ship and it still flys upwards against gravity :D
If i turn of the dampeners gravity has an effect, if i reenable them gravity doesnt have an affect but stays at altered speed.
I have similar problem:
Before Hostile Encounters, I used thrust override of thruster to drill in space, I turned on thrust override and it disabling the Inertial dampeners ONLY in both direcrions in which the thruster is pointed and oposite. Then after disabling the thrust override - Inertial dampeners switched on instantly, so I could drill many parts of an asteroid with comfortable maneuvers between them.
But now after Hostile Encounters update, if I turn on thrust override and it disabling the Inertial dampeners ONLY in both direcrions in which the thruster is pointed and oposite (Which is correct, it's a sense why I'm doing that !!!), after disabling the thrust override - Inertial dampeners does NOT switch on, does not metter if I will press Z to disable/enable of all Inertial dampeners - Inertial dampeners will NOT work till Reloading a game.
Same time, "speed limit" dampeners works all the time, so now after using the thrust override, then turn it off, and if you will fly fast - the ship will decrease speed till 72 km/h of "speed limit" but will never stop (till Reloading a game).
I have similar problem:
Before Hostile Encounters, I used thrust override of thruster to drill in space, I turned on thrust override and it disabling the Inertial dampeners ONLY in both direcrions in which the thruster is pointed and oposite. Then after disabling the thrust override - Inertial dampeners switched on instantly, so I could drill many parts of an asteroid with comfortable maneuvers between them.
But now after Hostile Encounters update, if I turn on thrust override and it disabling the Inertial dampeners ONLY in both direcrions in which the thruster is pointed and oposite (Which is correct, it's a sense why I'm doing that !!!), after disabling the thrust override - Inertial dampeners does NOT switch on, does not metter if I will press Z to disable/enable of all Inertial dampeners - Inertial dampeners will NOT work till Reloading a game.
Same time, "speed limit" dampeners works all the time, so now after using the thrust override, then turn it off, and if you will fly fast - the ship will decrease speed till 72 km/h of "speed limit" but will never stop (till Reloading a game).
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