[BUG] 2.4.0.77 - Solar panel not working in Tutorial world

Daniel Dupuis shared this bug 21 days ago
Solved

Hi Kee Team!

while testing the new Tutorial in the world named Survival, I have noticed the Solar panel on the Bard is not working, I even turned OFF the Wind Turbine and still no power with sun at 12 o'clock.

So Idecided to build a new Station Grid to see if only the one on the Barn that was not working and it's the same building a new Solar panel on new Grid.

Here is my save published on the Workshop :

https://steamcommunity.com/sharedfiles/filedetails/?id=3785397277

STR :

1 - Create a brand new world, the one having the Tutorial.

2 - Load and build a new station grid outside the Barn, a simple armor block with one Solar panel and one small battery.

2 - Notice the Solar panel show 0 Power used/provided and same for the one already on the Barn.

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Replies (9)

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Additional information :

I have noticed the Large Solar Panel is working.


I have used the Blueprint of the Large Solar panel since locked at the beginning of the Tutorial and it worked like a charm :

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I had the same problem but with small solar panels. Plus I would add that solar panel output continues to be erratic: two adjacent panels will have wildly varying outputs. And a panel on a mobile grid gives no power. I even put two panels on the new cargo truck and got nothing. They always say they are functioning, and they are definitely "attached."

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I have found that a panel on a mobile grid (flying) produces nothing when within a few meters of thr ground, but works when you are 20-30 meters up. Also, I have found that panels that are attached to rotors can produce nothing, but if you rotate 180 degrees then work normally. Maybe they only work when one side is facing the Sun for some reason.

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Hi, i tested in a new save file:


I built a large tower full of solar panels (67Meters above the ground)

They didn't produce any power and the battery didn't get anything.


Interesting fact: Some panels showed for 3 seconds 81KW and then the number disappeared

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I confirm the bug64fc8e3351aaf21e444fb1ba8d360682b27db806d4e5b72726aa3ee3ecd91844

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switching to large solar panels does not work for me. All creations and pre-existing structures are not getting battery power on the planet (don't know in space, can't get Ice to fly back up) after updating to 2.4


Currently having to build a large wind farm to try to replace the batteries but will eventually be hard locked from the quests when the quest buildings run out of juice ):

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I see same. Solar Panels produce no power output (except for sporadic readings around 70-80 KW.

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Patch notes say 5m solar panels were fixed but i can confirm 10m solar panels also work perfectly after patch too! time to scrap that wind farm haha

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I have the same problem. I started a new tutorial section, and on the barn I installed seven 5-meter solar panels. They remain at 0% all day long, regardless of the sun's angle.

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Same issue with 10m or 5m. I don't have any solar panel working whatever how I rotate them

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Hello Engineers,


This issue has been fixed with the latest Hotfix - 2.4.0.86. Solar Panels now correctly produce power while in sunlight.

As such, I will close this thread.


Kind Regards,

Bartosz

Keen Software House

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Thanks for the Fix!

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