The crash occurred not in Windows, but directly in the SpaceEngineers2.exe
Error Code: CLR Exception (e0434352 / 0x80004003) - Application Memory Access Error
šÆ Simple Cause
The crash occurred not in Windows, but directly in the SpaceEngineers2.exe game application. The error indicates an internal memory issueāthe program attempted to use an invalid pointer (null pointer or uninitialized reference). This is a classic bug in the game code itself, not in drivers or hardware.
š§ Explanation
The report is a managed application (.NET) dump. When Space Engineers 2 is running and an exception occurs (for example, an attempt to access an element that doesn't exist), the .NET runtime (CoreCLR) logs the error and crashes the process. You see the code 0x80004003āit means "E_POINTER" (invalid pointer). The call stack only shows SpaceEngineers2_exe!unknown_function, which means the debugger couldn't pinpoint the exact function, but the culprit is the game itself.
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--- Key Info ---
PROCESS_NAME : SpaceEngineers2.exe
IMAGE_NAME : SpaceEngineers2.exe
MODULE_NAME : SpaceEngineers2_exe
SYMBOL_NAME : SpaceEngineers2_exe!unknown_function
FAILURE_BUCKET_ID : CLR_EXCEPTION_80131500_SpaceEngineers2.exe!unknown_function
--- Key Info ---
PROCESS_NAME : SpaceEngineers2.exe
IMAGE_NAME : SpaceEngineers2.exe
MODULE_NAME : SpaceEngineers2_exe
SYMBOL_NAME : SpaceEngineers2_exe!unknown_function
FAILURE_BUCKET_ID : CLR_EXCEPTION_80131500_SpaceEngineers2.exe!unknown_function
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