Doors and cockpit intermittently stop working

Jeff Parker shared this bug 11 hours ago
Submitted

I have created several new ships, both of which required fastening to an existing grid to create because the landing gear does not snap to a platform grid when created as a new grid. This forces me to use structural blocks to link the platform to the ship to build the blueprints and weld them together.

After the ship was disconnected and given a new name, the F command stops working on the new grid when the player exits either the cockpit or the control seat. This includes entering and exiting the cockpit, opening and closing doors, interacting with cargo containers, docking ports, or conveyor junctions, or anything else requiring the use of the F command.

To fix the issue, the player has to save the game, exit to the main menu, and reload the game before the grid will allow interactions again.

Not every grid is impacted by this issue. I have never seen this with the Sledge or the Miner that were created already in the game. Also on the ship with the rotating drill head, the grid containing the rotor head and drills do not seem to have this issue.

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Attached is a video demonstrating the issue. I am currently working on welding up a new ship, and during a welding cycle I suddenly stopped being able to access the mining ship or several ports on the larger vessel.

I was clued into the issue because welding suddenly also stopped working.

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