Contract GPS Marker won't go away
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Version .2113
The repair antenna marker on the 2nd to last Verdure contract is stuck on my screen. I thought this was fixed twice already, so I'm mentioning it again.
Also note, that the antenna was the first block that I repaired and when the contract completed it looked like it was never repaired, so I welded it up again. The marker still did not go away.
Perhaps the developers could remove all markers once a contract completes. This would solve the issue of stuck contract GPS markers.
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I have the same bug
Hello SuperDK7,
Could you please specify which Contract is affected? Additionally could you please provide a video recording if possible?
Kind Regards,
Bartosz
Keen Software House
Hello SuperDK7,
Could you please specify which Contract is affected? Additionally could you please provide a video recording if possible?
Kind Regards,
Bartosz
Keen Software House
Here's two screenshots. I have a video, but it is an hour long.
Here's two screenshots. I have a video, but it is an hour long.
I was able to reproduce this on one of the early Verdure mssions.
The contract went in phases -- repair several things and then it wants you to repair a battery and clear some tunnels.
I repaired the battery BEFORE THE MISSION ASKED ME TO, and THEN the marker appeared, the battery objective never showed up, but the marker did. The marker never cleared, I couldn't get it to clear even by grinding down the battery partway and then re-building it.
My save now has the mission marker stuck, even several missions later.
Very annoying!
Also, why are all the waypoint markers in the UI so obtrusive? There is FAR too much screen clutter going on here. SE1 had issues with screen clutter from signals, but SE2 is ridiculous, you've made it worse.
I was able to reproduce this on one of the early Verdure mssions.
The contract went in phases -- repair several things and then it wants you to repair a battery and clear some tunnels.
I repaired the battery BEFORE THE MISSION ASKED ME TO, and THEN the marker appeared, the battery objective never showed up, but the marker did. The marker never cleared, I couldn't get it to clear even by grinding down the battery partway and then re-building it.
My save now has the mission marker stuck, even several missions later.
Very annoying!
Also, why are all the waypoint markers in the UI so obtrusive? There is FAR too much screen clutter going on here. SE1 had issues with screen clutter from signals, but SE2 is ridiculous, you've made it worse.
Same thing for me, and ore sensor too, the waypoints to ores still enabled for me.
Same thing for me, and ore sensor too, the waypoints to ores still enabled for me.
Yup. I am done all the missions from Verdure and still have an annoying orange waypoint floating in the middle of an empty cave with nothing there where one of the previous missions took place.
Yup. I am done all the missions from Verdure and still have an annoying orange waypoint floating in the middle of an empty cave with nothing there where one of the previous missions took place.
I started new games, and tested it, the annoying orange waypoint appears when the battary behind the building is finished before the instructions for building this battery, which is one of the last instructions.
I built it first by mistake, and in the end the orange waypoint was there.
In a new game, I didn't build the battery. I waited for the prompt first, and then I was able to continue the game without the waypoint.
I started new games, and tested it, the annoying orange waypoint appears when the battary behind the building is finished before the instructions for building this battery, which is one of the last instructions.
I built it first by mistake, and in the end the orange waypoint was there.
In a new game, I didn't build the battery. I waited for the prompt first, and then I was able to continue the game without the waypoint.
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