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[VS2.2][Keybinds] Missing ability to unbind a keybind completely.
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In v2.2.0.1972 There does not appear to be a way to unbind a key fully. There are keybinds i do not intend to use, but at this time they all have to be assigned a button.
The X button resets to default instead of unbind the key.
Example: For empty hand i use the number 0, as i use the pipe key to enter exit vehicle.
Making the keybind "emtpty hand" redundant.
Currently i need to bind it to a random key on my keyboard instead of unbinding the redundant key.
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Furthermore, if you have bound a secondary key and you want it removed, you have to "reset to default value" first, then bind only the first key, instead of unbinding the secondary key
Furthermore, if you have bound a secondary key and you want it removed, you have to "reset to default value" first, then bind only the first key, instead of unbinding the secondary key
Thanks for reporting this, this is in progress.
We’re aware of the current limitation around not being able to fully unbind keys, and the behavior where reset defaults instead of clearing the binding. Improvements to keybinding flexibility are being worked on.
Appreciate the clear example as well that helps highlight the issue.
Arron, Community Manager
Thanks for reporting this, this is in progress.
We’re aware of the current limitation around not being able to fully unbind keys, and the behavior where reset defaults instead of clearing the binding. Improvements to keybinding flexibility are being worked on.
Appreciate the clear example as well that helps highlight the issue.
Arron, Community Manager
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