[SE2] ADD BACK THE ROTOR ROTATION LIMITS !
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I'm currently dissapointed in KEEN's Space Engineers 2 Dev Team.
I mean, honestly! HOW? WHY! Can you forget the most "IMPORTANT" Part of the Rotors own function?
Allowing us to set our Rotors Rotational Limits. How come, sucha easy thing is MADE NOT PUBLIC ON DAY 1 VS2.2 release?!?!
Builders want to know and be able to set their Rotors to a 0 degrees, or a +25, or even a -125 degrees.
This is absolutely unforgettable.
I like this feedback
Pretty sure rotor limits is coming, but a "when" would be nice, are we talking days or months. As id agree that the rotor limits is a major part of the rotors functionality
Hitboxes in SE1 was made smaller on purpose for precicely collision issues, I do hope they continue down the path of making SE2 game more of a game and less real. Since we cant shave of milimiters of the panels edges like IRL for clearance or make rubber gaskets, it makes sense to give more clearance for the purposes of making it be fun.
Pretty sure rotor limits is coming, but a "when" would be nice, are we talking days or months. As id agree that the rotor limits is a major part of the rotors functionality
Hitboxes in SE1 was made smaller on purpose for precicely collision issues, I do hope they continue down the path of making SE2 game more of a game and less real. Since we cant shave of milimiters of the panels edges like IRL for clearance or make rubber gaskets, it makes sense to give more clearance for the purposes of making it be fun.
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