Will the shortcut bar return to ships?

Simpson3k shared this feedback 26 days ago
Not Enough Votes

The ability to place specific ship components into a shortcut bar to toggle them on/off is cruisial if you want to effectily recharge your battery. Thats pretty impossible if the whole ship sucks it empty while the cute solar panel on top does its best to recharge it. Aktivate the ship and then switch everything with a single key off so that only the battery and the solar panel remain on, and even quickswitch the battery from auto to charge.

Replies (2)

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Yes, I am very much looking forward to when the update with the panel will already be.

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Oh so its already in their roadmap or something? Just planned my first miner in the creative mode.. the small ion drives work to manouver in side an asteroid.. but their speed is a joke when i want to travel to the asteroid and back home.. so it needs large engines but those are suicide inside the asteroid.. so switching off groubs of engines quickly would be really nice.

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Pretty sure they’ve said it at some point, I haven’t checked but I’m thinking probably VS2.2 (Weapons and sub-grids absolutely need toolbars)

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I like the ship hot bar, but it does take up a lot of space where more avionic displays could go.

I would not mind either a pop-up hot bar that can be pulled up or a customisable flight panel that could have selectable screens that would do the same job.

Typical screens would be for landing and docking, combat, cruise control, launch bays, crane/arm manipulation, power management, damage control.

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