Almagest system in creative

runlykhel shared this feedback 20 days ago
Not Enough Votes

It would be nice if playing in creative to have the Almagest System to explore without having to deal with contract progression.

The whole progression tied to contracts might be ok for survival the first couple of times through but severely effects replay-ability fun.

Replies (1)

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Clarifying question: Are you talking about the ability to fast travel between the stations?

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No, I'm talking about having the whole Almagest stellar system in our creative game, instead of just the red and green sites.

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After rereading through the large amount of information the developers supplied, I find that my suggestions will be taken care of in the future.

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