Resourse disappeared from asteroid

Sectoid shared this bug 40 days ago
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Yesterday I found asteroid with multiple resourses (gold, copper, si, ni). Marked it with GPS spot. Today, after loading, asteroid in it's place, but with only Ni. Other dissapeared.

Replies (2)

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Hello Sectoid,


Could you please provide your affected Save File? Have you been able to reproduce this issue since?


Kind Regards,

Bartosz

Keen Software House

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sure , let me upload it . At curent location was more ores located . After i reload the save , some ores dissapeared and replaced with stone . Some other asteroids had 4-5 types of ores and after 1 or 2 depending on who knows what made the voxel reload . And my broken drills with glitching loop

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And the ship ore detector can detect the whole asteroid of ores and now only what is visible . If i go to new asteroids will show with many ores at high chance and after relaoding the save near that asteroid the ores will dissapear

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I am pretty sure both ores and markers that ore detectors show disappear. I saw a surface ore with no marker from the ore detector and asteroids I have marked and not mined and no longer find the ores there.

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Here it is. Spot name is "Si Ni Cu Fe G". Now there is only Ni.

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Hello, i encountered this Bug too, after the second hotfix, after VS2 update, i think.I Returned to a bunch of asteroids to mine ore and only found 1 ore type remained each time.

This is, as far as i can tell, only on asteroids i had scouted Before the hotfix, i looked for new asteroids and they seem fine.

Also i'm sure its not just the markers, the surface ores are gone and look like stone now.

Cant upload world right now will do later.

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I had same issue. Went to the asteroid to mine gold and all 3 nodes of gold were gone. I even made a new GPS point asking= where the gold. I do not know if logging in again will fix this issue. or the ore is just gone.

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I have had this happen too. They may have been ore deposits I discovered before the update, but I can't confirm that. What I can confirm is that any deposit that I had drilled out a bit persisted, but deposits I hadn't touched disappeared. (I spent yesterday and today making the rounds of my 40-50 marked asteroids... and drilling out a few kg from every one that was still there!) The other weird thing I noticed was that two of the deposits had a second ore marker floating in space a few meters away. There was no disconnected patch of ore or piece of ore floating in space.

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I've also had this happen. What I've started to do is to do some voxel damage to the asteroid then mark GPS closest to the ore I'm after. I will be testing this evening or weekend to see if those ores are still present.

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Looks like this issue is in a couple separate bug reports, but this is the first one I've seen with Keen Support.

Can confirm this is ongoing. Initial ore Generation is not saved once the voxels of the asteroid are distrubed, only ore locations that were altered directly will remain on the asteroid any undisturbed ore voxels including surface ore that was readily visible will disappear.

Easy test, Did this while looking directly at an Ice patch on an Cu, Fe, H2O, Ni, Si asteroid. Approached the asteroid and drilled away from the ice patch deforming the stone voxels. Returned so I'm looking at the Ice patch and have the other ores on my Hud. Save and Load: All the ores and Ice have disappeared.

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Playing around some more: Asteroids that are discovered BUT do not have voxel deformation are fine. They Unload/Load from save (or distance) without issue.

Looks like a flaging issue with ore generation of unaltered chunks of the voxel in the UnLoad and Load for the asset.

Normally if you have not touched an asteroid the asset will be UnLoaded then Load via normal asset generations just like if it was the first time you discovered it.

When you do alter an asteroid, the game needs to save the alterations you have made when the asset is Unloaded but does not save the state of the whole asset, just on the chunks you have altered (to save on file size)

Because it is intended that the unaltered chunks can just be regenerated from the seed.

However durring Load of the asset there must be a flag that notes chunks have been altered. The assest is having the alterations you made and does not want to regenerate the ore in those sections otherwise the ore node would "grow back" every time you Load. However it looks like the flag is turning off the ore generation for the unaltered chunks as well in error. Ore Generation (Y/N) should only be based on the altered chunks not as a toggle for the entire asset.

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Same issue here, posted about it a while ago and nobody got back to me. I hope this gets fixed asap.

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lol, also posted a ticket. same bug. steps seem easy to reproduce, so hopefully it gets fixed soon.

https://support.keenswh.com/spaceengineers2/pc/topic/52271-untouched-ores-disappear-permanently-if-you-leave-the-area

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Ooh waw, so I wasn't going mad after all! I started building on a big asteroid with multiple resources but at some point earlier this week I only found nickel, and started wondering if I had imagined everything.

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