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Adding inertia to player movement
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I feel like adding some inertia to the player movement could make the movement feel better. Currently if your running full speed at 10m/s and let go you stop instantly. This would also make on the ground gun fights feel better.
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I like this feedback
And on ice you would slide longer before stopping!
And on ice you would slide longer before stopping!
I was going to post, i feel this would be amazing, it feels like nothing now, now with more visual fidelity feels awkward and weightless.
I was going to post, i feel this would be amazing, it feels like nothing now, now with more visual fidelity feels awkward and weightless.
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