Wrong Audio Category

ZedX shared this bug 2 months ago
Solved

i noticed that some sound effects can still be heard even with sound effects volume turned to 0.


in particular, the H2/O2 Generator can still be heard.

there are also some other sounds coming from my ship that i can not identify, even with all systems turned off.


the sound when character jumps or lands on a surface can also still be heard.


will post in comments when i find more.

Replies (2)

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Yeah a lot of audio sources is on master and I believe none should be there. My mining ship is making a lot of noise while it is off on master channel and the Sledge has a hum, could be H2O2 as you say. Master should be what it says a master for all other channels no audio should be played if all other channels are at 0.


It seams it is played trough both sound effects and master.

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Hello Engineers,


Issue with incorrect Audio category has been fixed on our internal environments and should be shipped as a part of VS2.2 release.

As such, I will close this thread.

Happy Engineering!


Kind Regards,

Bartosz

Keen Software House

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