Problem: Placing block in line and collide with voxels.

Nikita Veydeman shared this bug 8 months ago
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When u set block in line, by holing LMB and moving camera, placing function don't checking for voxels on place where it need to be (m.b. and for another block< not checked) . I placed line of corners and they entered in voxel of asteroid, and game stated try to kick them off voxel. Sorry about photos, tried to do fast photos with problem. Sorry if something written not corrected in language knowledge...

Replies (1)

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Hello Nikita Veydeman,


Blocks should now correctly stay attached to Voxels after placing. Could you please confirm that is the case for you?


Kind Regards,

Bartosz

Keen Software House

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