Problem: Placing block in line and collide with voxels.

Nikita Veydeman shared this bug 2 months ago
Submitted

When u set block in line, by holing LMB and moving camera, placing function don't checking for voxels on place where it need to be (m.b. and for another block< not checked) . I placed line of corners and they entered in voxel of asteroid, and game stated try to kick them off voxel. Sorry about photos, tried to do fast photos with problem. Sorry if something written not corrected in language knowledge...

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