Add FX (i.e. Stage Fog, Flames, Explosions, ETC.)
I think creations could have more spice if a form of player controled FX was added. As an example, let's say a player was building a horror themed station, then a stage fog FX set to fill the whole floor. It might be a nice touch for a dark frosted cryo room (frosted via paint?) where the presence of forcefully broken cryo pods and a moving faint footless sound of animalistic clicks are the only hints of the danger cloaked beneath knee high fog (FX).
The fastest implementation route I can think of is to start with filters and use the projector block.
--- Other FX Ideas ---
- Fire (20m high roaring flames for ramps, embers, ash?)
- Lightning
- Dust
- Explosions (...all)
- Distortions Screen (FOV?, fish eye lense, pinch)
- Distortions Space (rift, worm hole, waves)
- Blurs (radial blur)
- Light Rays (uses: give windows a cathedral effect, Excalibur knock-offs, light bridge?)
- Filters (values 0 to 1: black & white, sepia, sketch, invert)
- Rainbow Trail (faster equals longer)
- Noise
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