This object is in archive! 
[Automatons Beta] AI and movement speed per application.
Not Enough Votes
As of right now, I believe you can only change the speed in segments of 1 up or down on an existing block, with a timer block, event controller, sensor, or alike.
and you have to run a few tests to see if the speed that it gets to is just right for the job you are trying to do (docking/fighting/mining etc.)
Example:
I would like a way to have the Combat AI Controller in charge of one type of movement speed, let's say I want my "Hit and Run" drone to fly at 75~100m/s and when the drone is not in combat trying to dock to my base/ship I don't want it to try and dock 100m/s since it would just crash, but rather 8~15m/s or so.
So if you could have per AI block speed or another alternative to this would be very appreciated.
Replies have been locked on this page!