Remove 3 planet type restriction for Xbox Series X
When space engineers first came out on console, next generation consoles were yet to be released. Now, a more significant portion of the player base on console uses the Xbox Series X. The series X console has double the RAM of the Xbox one and should be able to handle more. (This may also apply for the somewhat weaker Xbox Series S)
I think this should make it possible for next generation consoles to play with more planet types as the specs are closer to PC version requirements.
Thanks for reading!