Thermal Generator for warmth fields, and possibly water

Ferarn shared this feedback 5 years ago
Submitted

It could have a heating radius allowing for warmth outside of pressurized environments and cockpits. There could also be a counterpart Thermal Sink/Cooler that cools a radius.

*Potentially down the line could also be used for limited range liquid water in natural gravity and atmo, by "melting" ice in its range that would "freeze" into ice ore when leaving, this way calculations could be simplified by dealing only with linear forces in the liquid plane when settled, and limited volumes based upon thermal range. Dynamic water from melting or moving objects could be simulated with similar effects to the old depressurization forces attached to non-solid ore-like clumps simulating large droplets that merge to static, non-solid, animated water voxels where settling is possible.

Replies (1)

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Bump for old water mechanic idea, though unlikely. Separate feedback submitted for generators alone.

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